Arvenfall holds many magnificent displays of geography ranging from forests to mountains to vast seas and tiny streams.The major features of the landscape, such as the Torn Morrow Wood and Mount Idris, share the land with smaller, more localized displays of nature. There are too many glades and glens and fields and crags to name them all, but te locals nearby will give them names or will learn their names from ancient stone markers left by older civilized nations.
Arvenfall is also split into kingdoms by man. These span miles and miles and years and years. They have boundaries that morph and change with time and they have bold heroes, regal kings, and peasant folk that toil in the fields.
Along with the larger kingdoms, there are many baronies and duchies and kingdoms tucked away in corners and high places. Mostly for this reason, the borders of the greater kingdoms are largely undefined. Each ruler knows exactly where his territory ends, but those endings change so often that no map would stay up-to-date for long.
The four largest kingdoms are Merogawin, the land of farmers and honest folk; Gailbhan, land of dabblers in magic and mystery; Korab Kal, land of the common man; Lwyncanod, oldest of the four, land of the high kings and greatest legends.